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This file will download from Fraps’s developer website. Fraps Review Fraps is an excellent tool developed for players who like to save their gameplays and take snapshots of their best games with no problems. Fraps perfectly works on games based on DirectX or OpenGL and will let you remember those great moments thanks to a video capturer. Have you seen those video son youtube where people records their better gameplay? Now you can do the same thanks to Fraps.
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July 24, For those wondering, FRAPS is a Windows program that can be used to record video streams of applications running on your desktop, most often games. Being able to record your desktop activities has many aspects – educational, tutorial and sometimes sheer bravado.

There are circumstances where nothing short of a video demonstration is going to work. No problem, you have a handful of tools to do just that – Wink, recordMyDesktop, for instance, both of which I’ve reviewed here.

However, while these programs are quite adequate for pure desktop use, they do not work well with games. They use the X Windows, while most games utilize hardware acceleration of the graphic card to do their magic, so the actual rendering of graphics is done before the pixels hit the screen. We need something else to grab the video in games and other OpenGL programs. It does what we need. So let me demonstrate you. We’ll use a few sexy games for that. Nothing like some hardcore shooting action and fast-paced driving to instill the concept.

Oh, I will also refer to Wine and Windows applications. So if you’re wondering if glc is going to work with World of Warcraft or another Wine-ed game, then the answer is yes. Follow me. Plenty of screenshots waiting just a few scrolls below! Get glc You can install glc from official distro repositories or download the build script from the official website and build on your own. I’ve encountered difficulties using the latter method, so I’d recommend using the version in the repositories.

See the Problem section below for more details. Using glc Once the program is installed, you will have two utilities – glc-capture and glc-play. Both are command utilities with a handful of flags. You will need to spend a few moments learning how to use glc, but it’s not very difficult. The most basic usage is: You can also configure many other parameters, like start recording immediately -s , change the output filename and path -o , cap the frames per second, change compression, maybe even disable the audio.

For example: But enough talking, let’s see some fine examples. I tested with Enemy Territory Quake Wars , a beautiful, lovely first person shooter. Power the game and start recording. Lo and behold, the slowdown in the game was almost negligible.

Everything ran quite smoothly. A roughly second recording produced a MB stream that I was later able to encode to just 14MB worth of. But how do you know you’ve done a good job? Well, glc-play. Playback Use glc-play to see your in-program or in-game recording. You can later use glc-play and additional software to create movies for everyone to see and appreciate. This demonstration was done on a bit Karmic , running from an external 2.

On my way to a boot system, btw. If you are wondering about the new themes and how you can use them on older version of Ubuntu, then please take a look at this blog.

And if you care for some ramblings about the new themes, you may want to read my Color of stability article. Encoding Now comes the really fun part, making cool videos from your work! Going into complete detail about encoding is beyond the scope of this article, nevertheless, I will show you a few quick tips that should help you get started with encoding. Both are popular tools available in repositories of most distributions.

After this step is done, you can encode. Basically, stream the file with glc-play and pipe it to mencoder for packaging. Sounds a bit cryptic, but it’s not that terrible.

First, there’s an encoding script direct link, shell script already available on the official site, which will create MP4 videos from your streams. The script has a few hard-coded options, so there’s no guarantee it will work for you.

Second, there’s a wiki page on the official site, which offers examples on various options. When I started using glc, this was the one reference I used, successfully. There’s no golden rule, but here’s an example. It has two parts. Now, I’m no multimedia expert, but I believe this pretty much explains it in simple terms.

If you do not have an audio track and do not wish to use it, you can simply remove the audio part from the command. Here’s an example of mencoder hard at work: Once your video is ready, power up a media player and enjoy: Nice, isn’t it?

Works with Wine too! Oh yes. You can also use it to record your Wine-powered games. In my case, the best example is the phenomenal driving simulator Live for Speed. To record the game action, just execute glc-capture against the wine command: Some screenshots, glc-play in action: VLC and Totem playback: I’m always amazed anew by the staggering realism in this game. Notice the tire flexing during the wild side drifts in Peugeot Absolutely fantastic.

Still, it was quite manageable. So please bear these in mind when considering and using the application. Sound In a few cases, I was unable to play streams recorded with audio. I have not debugged this at any great length, but you should remember this and if you encounter issues, run glc-capture with –disable-audio option.

It worked great on bit, doing all the functions expected of it. I followed the instructions on the official website, including creating manual symbolic links and using the build script, but this did not work. In fact, the script exited when it realized it was working on a bit operating system. Next, I installed the software through the repository and this went well, but it did not help either with the tool functionality.

The recording feature was flaky. Hopefully, this will be sorted out. The big issue is that you cannot fully utilize the power of bit processors and extra RAM, with video and audio editing simply made for bit machines.

PAE kernel on bit systems can help a little with RAM limitations, but you may not like this, especially since most modern machines use bit architecture for quite some time now. Performance I did mention this earlier, but you should have a powerful machine and a fast hard disk to utilize glc properly. Most laptops will not be able to handle high-FPS, high-resolution games well. Recording even simple games for just a few seconds translates into hundreds of MB of data on your disk, so keep this in mind.

You can easily run out of space, plus the game playback may stutter. A second disk or an external disk sounds like a good idea here. Not a problem per se, more of an advisory. This makes glc somewhat inaccessible to less knowledgeable users. A GUI wrapper would be a good idea, including all the grisly options for encoding and formatting and whatnot, nicely hidden under big shiny buttons.

Again, this is a more of a nice-to-have wish-list. Closing word Before I conclude the article, a few notes: Remember how I kind of complained in my Nexuiz review that I have yet to figure out how to capture video while playing? Well, here we go. There’s your answer. Finally, like Winetricks , this tutorial is mighty important for Linux gamers, so I will have it linked in the Gaming section as well.

More reading.

Fraps 3.5.99 Build 15625

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VIDEO: FRAPS (Registered) 64 Bit by ripobelfe – Issuu

Fraps comes with a nice interface, with an intuitive layout that should help Windows XP 32/64 bit; file size: MB; filename:; main. Fraps is a universal Windows application that can be used with all games using Download bit version = If you have a 64bit operating system you can. Fraps is a universal Windows application that can be used with all games using Download bit version = If you have a 64bit operating system you can.

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