Teach Your Monster to Read

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I discovered Teach Your Monster to Read while searching for phonics games online. I was looking for a fun and engaging phonics review game for students in Reception and Year 1. Teach Your Monster to Read is relevant for key stage 1 and works as an effective additional tool for classroom phonics teaching and intervention groups. It is also free to play. The game was a instant hit with the children.
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‘Teach Your Monster To Read’

I discovered Teach Your Monster to Read while searching for phonics games online. I was looking for a fun and engaging phonics review game for students in Reception and Year 1. Teach Your Monster to Read is relevant for key stage 1 and works as an effective additional tool for classroom phonics teaching and intervention groups.

It is also free to play. The game was a instant hit with the children. How do you use it in class? I have used Teach Your Monster to Read in our phonics and literacy lessons, with the Reception class students, Year 1s and also with the after school reading intervention class.

We generally use the games for 20 minute individual computer sessions, 5 minute bursts when children had some spare moments free , or as a class IWB session. During our IWB sessions, children identify the sounds using a button within Teach Your Monster to Read that enables you to press on the grapheme so you can hear the phoneme.

This works as a brilliant introduction to the sounds they will be working on that day and it also helped the children practise the sounds that appear on the screening test.

Who plays the game? The game is split into 3 levels. The reception class use the first game in the series, First Steps which is an introduction to the letter sounds, high frequency words and also includes simple blending and segmenting practice.

Even young reception class students were able to access the game, log on and go straight into playing. This accessibility encourages independent practice and also mouse control. Year 1 students progress on to the harder levels and begin to practise sentences, learn further graphemes and phonemes and also tricky words. Game 3, Champion Reader has been particularly useful for those children who were coming up to the phonics assessment. The game is also used in the after school intervention class.

The children are always excited to show their parents their monsters and the game. Why does the game work? What stands out for me is that children are completely engaged with the game. They are immersed in the world of Teach Your Monster to Read.

It is an adventure rather than a set of stop and start mini games, so the reading practice flows along without stopping, which helps with independent learning. The children become very attached to their monsters and want to make sure their monsters are learning to read. They also see the monster as their little learning partner, and this is one of the unique features of the game that really brings it alive. The children are teaching their own monster to read and this is taking the pressure off their own learning.

They grow in confidence because they are acting as the teacher and this confidence helps them engage with wider reading in general. Sign in and off you go. Children can very easily use this at home or in the classroom, and work through it at their own speed.

These words are integrated into Teach Your Monster to Read. They see the words, and also read them within a sentence, which helps retain this new knowledge.

Progress is also monitored in the game and it is possible to see which sounds need extra work. What difference has it has made to the classroom? Teach Your Monster to Read can also be relied on as a homework tool.

The game contains all the relevant information to help fill in the gaps in learning; high frequency words, blending and segmenting practice and lots of sentence practice. Going forward… It would be very easy to integrate the game into other classroom activities; storytelling, character and personality descriptions.

It complements all major synthetic phonics programmes taught in school and has been very popular amongst Key Stage 1 teachers and the home market. The idea of Teach Your Monster to Read is that children create a monster and take it on a magical journey. Children are rewarded throughout the game with prizes for teaching their monster to read.

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VIDEO: ‘Teach Your Monster To Read’ | St Michael in the Hamlet Primary School

Teach Your Monster is a series of games designed for the first two years sounds, Game 2: Fun With Words, and Game 3: Champion Reader. Following on from the award-winning Teach Your Monster to Read: First Steps, Fun With Words continues the reading journey to the end of Phase 4 of Letters. Teach Your Monster to Read is an award-winning phonics and reading game that’s helped millions of children learn to read in the classroom and at home.

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